
Blessing of the Ancients: Gain a Blessing of the Ancients, activating or alternating between one of the following two beneficial effects: Blessing of Elune that increases the astral power generated by Solar Wrath by 25% and Lunar Strike / Blessing of An'she that grants 2. Shooting Stars: Moonfire and Sunfire damage over time have a 10% chance to summon a shooting star, dealing (57.2% ability power) p. Starburst This talent serves to keep you on the same line and not lose damage in encounters since we can throw it on the boss while not taking care of other objectives but, if what we want is to get the maximum potential of our character, it will be better to choose one of above options. This talent grants us more damage dealt for a longer time, keeping you on the same line throughout the entire encounter. However and as maintained more efficient, Forest soul it would be the most viable talent in any case. If the boss you are facing is to inflict the maximum possible damage in the shortest possible time, this is your talent. The best option for this talent branch is Incarnation: Chosen of Elune Since it gives us much more burst damage thanks to haste and power regeneration. Starburst benefits from Starfall's star buff. Astral damage plus (998.4% ability power) p. Starburst: Burns the target for (260% ability power). You can get in and out of the enhanced Moonkin form while it lasts. Incarnation: Chosen of Elune: An improved Moonkin form that increases the damage of all your spells by 35% and causes your Moon Strike and Solar Wrath to generate 50% more Astral Power. Forest soul: Increases the bonus damage from Solar and Lunar Empowerment by 20%. We recommend that you read the notes that we will post below to understand the reasons why we have crossed them out. Talents with a red cross don't necessarily have to be worthless. Talents in green: these talents are the best to do much more damage in areas, that is, encounters with more than three objectives.
Talents in blue: you can choose them in case you do not like the ones that appear in yellow, there will not be much difference in the DPS. Talents in yellow: they can become the best depending on which fights, in this case, they are the best for single-objective encounters. As in the previous guide, choose the ones that you like the most or are close to your possibilities.
Next I will leave you several ways to face your enemies and different ways of developing the encounters, be it massive objectives or encounters with just one objective. There have been no changes in this patch.It has no cuts, just a silence every 1 minute.Casts can be long if not used correctly.It has a lot of damage, both from Burst and from sustained damage.Druids control the enormous powers of nature